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Daedream (Japanese: ネムラム Nemuram) is a
Dark element Pal.
Paldeck Entry[]
Biology[]
Appearance[]
Daedream is a floating imp-like Pal that is black to dark purple in colour. It has two long ears and two small blue horns on the top of its head. The eyes are a reddish-pink with light eyelashes and are shaped to appear sinister- or malicious-looking, while its mouth bears a couple of exposed fangs. The hands and feet are of a lighter purple that somewhat resemble hooves. Around its neck features a woolly collar that is blue, like its horns. The flowing, woolly hair of Daedream is bright and colourful, featuring a cosmic starry pattern that moves and illuminates in varying gradients of pink, blue, and purple. This hair is clearly visible during the deep nighttime hours when the Pal is active (it ignores any lighting effects), extending to over twice the length of this Pals body.
Behavior[]
This Pal, being a nocturnal species, can only be found at night or in dungeons. They will still be able to spawn for a while after the break of dawn, and won't completely disappear until the sun is actually visibly rising in the horizon. They are generally quite docile, curious creatures until attacked.
If employed as a Base Pal, Daedreams will still continue working through the night, and won't need beds to accommodate them, as they never sleep. If not tasked with anything, they'll simply wander about the base playfully. These traits are shared with all nocturnal Pals.
If following the player around via Daedream's Necklace, there will be occasions where Daedream's model will interfere with the placement of facilities and structures, so until a future fix is added that removes model collision during this state, or something along those lines, it is advised that a player put away his/her Daedream from the party until after construction is finished.
At the moment, it is not actually able to put players or other Pals to sleep, as its entry claims.
Availability[]
Wild Spawn[]
- WIP
Dungeons[]
- WIP
Breeding[]
Stats[]
| Stat Growth | Min (Lv65) | Max (Lv65) | ||
|---|---|---|---|---|
| HP | 70 | 2700 | 3277 | |
| Attack | 75 | 409 | 502 | |
| Defense | 60 | 297 | 371 | |
| Minimum and Maximum stats are calculated without Passive Skills, Pal Condensing nor Trust in mind. | ||||
Elemental Effectiveness[]
| 0.5 × | 1 × | 1 × | 1 × | 1 × | 1 × | 1 × | 1 × | 1.5 × |
| This table indicates how much damage this Pal takes from each Element. | ||||||||
Utility[]
Partner Skill:
- Dream Chaser - While in team, appears near the player. Follows up player attacks with magic bullets. (Requires Daedream's Necklace→ Unlocks at Lv. 8)
Work Suitability:
Handiwork 1
Transporting 1
Gathering 1
Possible Drops:
Active Skills[]
This Pal automatically learns the following skills when they reach the requisite level:| Lv 1 | CT: 4s | Power: 40 | |
|---|---|---|---|
| Unleashes a sphere of darkness that slowly tracks down the enemy. | |||
| Lv 7 | CT: 2s | Power: 30 | |
| Hurls poison sludge at an enemy. | |||
| Lv 15 | CT: 10s | Power: 55 | |
| Quickly discharges dark energy, damaging those around it. | |||
| Lv 22 | CT: 22s | Power: 90 | |
| Enshrouds an enemy in a frigid blast of air, dealing continuous damage. | |||
| Lv 30 | CT: 16s | Power: 75 | |
| Fires three balls of malice that relentlessly pursue an enemy. | |||
| Lv 40 | CT: 30s | Power: 100 | |
| Creates a giant ball of darkness and hurls it at an enemy. | |||
| Lv 50 | CT: 55s | Power: 150 | |
| Charges dark energy before blasting enemies with a powerful beam. | |||
Update History[]
- Early Access 0.1.2.0
- Introduced.
Trivia[]
- Daedream's name may be a portmanteau of daydream and daemon or bovidae.
- Its Japanese name may come from 眠り nemuri (sleep) and ram.
- Daedream was featured in Paldeck No.029 on PocketPair X and youtube channel.
Gallery[]
