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#065B Surfent Terra Palpedia Digtoise #067

Maraith (Japanese: ソルレイス Solraith) is a Dark element Pal.

Paldeck Entry[]

Maraith
It relishes the peculiar scent living things give off when they are near death. If a Maraith has taken a liking to you, it is safe to assume that is why.

Biology[]

Appearance[]

Maraith is certainly a morbid-looking creature, bearing a black lion-like body with a massive, flared mane and purple pointed feet, which may possibly be meant to be hooves. The sickly pale face of this Pal is featureless and hollow, save for two piercing green eyes emanating from within. Positioned directly behind the mane are a pair of skeletal wings with a membrane made of blue-purple fire, and more of the same ghostly fire is present above its head and on the tip of its tail, which resembles a bony brazier.

Behavior[]

This Pal, being a nocturnal species, can only be found at night or in dungeons. They will still be able to spawn for a while after the break of dawn and won't completely disappear until the sun is actually visibly rising in the horizon.

If employed as a Base Pal, Maraiths will still continue working through the night, and won't need beds to accommodate them, as they never sleep. If not tasked with anything, they'll simply wander about the base. These traits are shared with all nocturnal Pals.

Availability[]

Wild Spawn[]

Breeding[]

Stats[]

WIP

Elemental Effectiveness[]

0.5 × 1 × 1 × 1 × 1 × 1 × 1 × 1 × 1.5 ×
This table indicates how much damage this Pal takes from each Element.

Utility[]

Partner Skill:

  • Messenger of Death - Can be ridden. Applies Dark damage to the player's attacks while mounted. (Requires Maraith Saddle→ Unlocks at Lv. 23)

Work Suitability:

Possible Drops:

Active Skills[]

This Pal automatically learns the following skills when they reach the requisite level:
Lv 1 Ignis Blast CT: 2s Power: 30
Hurls a ball of fire straight at an enemy.
Lv 7 Dark Ball CT: 4s Power: 40
Unleashes a sphere of darkness that slowly tracks down the enemy.
Lv 15 Flare Arrow CT: 10s Power: 55
Fires three flaming arrows in succession that home in on an enemy.
Lv 22 Shadow Burst CT: 10s Power: 55
Quickly discharges dark energy, damaging those around it.
Lv 30 Spirit Flame CT: 16s Power: 75
Fires three balls of malice that relentlessly pursue an enemy.
Lv 40 Nightmare Ball CT: 30s Power: 100
Creates a giant ball of darkness and hurls it at an enemy.
Lv 50 Dark Laser CT: 55s Power: 150
Charges dark energy before blasting enemies with a powerful beam.

Update History[]

Trivia[]

  • The Pal's name might be a combination of "mare", a type of demon said to induce nightmares or sleep paralysis by sitting on the sleeper and applying their weight on them, and "wraith", one of many synonyms for a ghost, spectre, phantom, etc.
  • It could be based on a number of possible things, such as the manticores of Persian mythology, the helhest of Danish folklore, or general depictions of death omens and psychopomps.
  • Maraith was featured in Paldeck No.072 on PocketPair X and youtube channel.

Gallery[]

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